local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133223447
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 447001
L2_1.gadget_id = 70310007
L3_1 = {}
L3_1.x = -5911.135
L3_1.y = 166.632
L3_1.z = -2690.875
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 249.971
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 447002
L3_1.gadget_id = 70310007
L4_1 = {}
L4_1.x = -5942.424
L4_1.y = 165.32
L4_1.z = -2739.222
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 181.979
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 447003
L4_1.gadget_id = 70310007
L5_1 = {}
L5_1.x = -5968.463
L5_1.y = 168.039
L5_1.z = -2683.751
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 346.309
L5_1.y = 234.352
L5_1.z = 342.931
L4_1.rot = L5_1
L4_1.level = 33
L4_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 447001
L5_1 = 447002
L6_1 = 447003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
